Now 3dsmax and Maya are under the same brand. It shocked the industry and people were worried about the future of Maya. Some guys asked me whether they should thansfer to learning 3dsmax from then on.
Don’t worry.I think there is no need for current Maya users to learn 3dsmax. It base on several reasons:first,Maya is able to operate on several operating systems(Linux,Mac OS X,Windows),while 3dsmax is a windows box. Obviously Autodesk will not be willing to share the market with Avid and Side Effect on Linux And Mac OS X which is currently in the production pipeline for the film industry. But the migration from Windows to other platform is difficult for 3dsmax. So 3dsmax couldn’t take the place of Maya especially on the film industry. Secondly,even if 3dsmax and Maya will integrate into one package. Maya users can still harness their knowledge. After all, things is changing and you need to gain the new knowledge all the time.
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